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 Post subject: Mouse Mania Sim - online mouse game
PostPosted: Mon Feb 04, 2013 3:34 pm 
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This may or may not be your cup of tea, but as you are all mouse fanciers here, I figured it would be a good place to post it. Note that whilst accounts currently cost a small fee (to cover any hosting or other costs), once it's fully developed it will be open to the public for free, so if you are interested but don't want to pay, remember it wont always cost. I will add updates on here as we go, including mouse art, etc. I will also be linking back to this forum once my co-developer gets online, as I'm finding this an extremely useful resource and both am appreciative of being allowed to post this, and fully believe it deserves credit for the help that it' giving me.

Image

Mouse Mania Sim is an in development sim game brought to you by myself and my co-devloper, Anktian that is based around the world of breeding fancy mice for exhibition. We focus on very realistic genetics where careful planning will play a major role in how well mice will perform.


Along with our unique showing system, some of our other features will include::
  • A realistic genetics system for colors and markings
  • A unique visual distinction between pet and show standard animals
  • Three different types of stats to shoot for through careful breeding, care, and training.
  • The ability to mix your own custom feed for different bonuses (or use pre-made feed)
  • A care system where the quality of the environment of your mouse is actively reflected
  • And much more!
Image Image



We are aiming to allow pre-testers to access the site in approximately 2 weeks. You can view our site index for more information on pre-testing by clicking(right here), and scrolling to the bottom.

Alpha date TBA.

Mouse Mania Sim prides itself in being 100% accessible to non-visual users.

Preview of the standard mouse art. Markings in particular are subject to re-vamps. I just whipped that up as an example. =)
Image


If you have any questions, feel free to ask, though we are keeping some of the features under wraps until we're further on in development.

-Kitei


Last edited by Kitei on Tue Feb 05, 2013 1:06 am, edited 1 time in total.

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 Post subject: Re: Mouse Mania Sim - online mouse game
PostPosted: Mon Feb 04, 2013 5:10 pm 
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The illustrations look darling! I think I might end up hooked....I will register later today!


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 Post subject: Re: Mouse Mania Sim - online mouse game
PostPosted: Mon Feb 04, 2013 5:14 pm 
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<3 Thank you very much! Hoping to have some more art previews available very shortly. :)


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 Post subject: Re: Mouse Mania Sim - online mouse game
PostPosted: Mon Feb 04, 2013 5:17 pm 
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Looks good, i cant wait to try it :)



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 Post subject: Re: Mouse Mania Sim - online mouse game
PostPosted: Mon Feb 04, 2013 9:57 pm 
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Been looking for a game like this for soooo long! I am hoping mom will loan me $5 XD


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 Post subject: Re: Mouse Mania Sim - online mouse game
PostPosted: Tue Feb 05, 2013 1:07 am 
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:D Thank you!

Updated the post with a preview of the standard mouse art.


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 Post subject: Re: Mouse Mania Sim - online mouse game
PostPosted: Tue Feb 05, 2013 2:40 am 
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I highly doubt I'd have time to actually play it but it looks awesome!


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 Post subject: Re: Mouse Mania Sim - online mouse game
PostPosted: Tue Feb 05, 2013 2:38 pm 
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Hey! I know you! :lol:

I saw this over on Prosimunion..will definitely be keeping an eye on this.


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 Post subject: Re: Mouse Mania Sim - online mouse game
PostPosted: Tue Feb 12, 2013 9:02 pm 
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Thought I'd give a little update:

We've set a tentative date for pre-testing to start as the 23rd of this month. It's a little further away than we initially planned, but we want to ensure that the social frame is as bug free and completed as possible before people log in. We've also been going trough the coding, and Anktian has done some work to minimize the load time and make it more efficient, which should help a lot as we go on. By the 23rd, we hope to have the forums, chat room and messaging fully in place (which has been started).

I've been doing a lot of planning for genetics. Still not quite finished (I didn't know there were quite so many involved with mice!), but certainly getting there. Will probably run them by you guys on here before Anktian starts the coding for all the colours, to check my notes are correct.

I'll be posting more updates as relevant things are added or completed, but for the most part our work this week has been in advanced planning and back-end programming.


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 Post subject: Re: Mouse Mania Sim - online mouse game
PostPosted: Sat Feb 16, 2013 1:59 am 
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Just another quick update on this:

I spent all night sitting up and staring at script, but I've finally got our live chat feature up and functioning (through mild testing it appears to be bug free). I'll be hitting the messaging/pming system next before moving back into the forums and finishing up there. Once these social networking features are completed, I'll be moving into actual game play.

[ edit ]
And oh my goodness, I spy a Gibbly! That's a name I recognize. ;)


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